Files
Moltbot/apps/macos
Frank Yang ed86252aa5 fix: handle CLI session expired errors gracefully instead of crashing gateway (#31090)
* fix: handle CLI session expired errors gracefully

- Add session_expired to FailoverReason type
- Add isCliSessionExpiredErrorMessage to detect expired CLI sessions
- Modify runCliAgent to retry with new session when session expires
- Update agentCommand to clear expired session IDs from session store
- Add proper error handling to prevent gateway crashes on expired sessions

Fixes #30986

* fix: add session_expired to AuthProfileFailureReason and missing log import

* fix: type cli-runner usage field to match EmbeddedPiAgentMeta

* fix: harden CLI session-expiry recovery handling

* build: regenerate host env security policy swift

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Co-authored-by: Peter Steinberger <steipete@gmail.com>
2026-03-02 01:11:05 +00:00
..
2026-01-30 03:16:21 +01:00
2026-01-30 03:16:21 +01:00
2026-01-30 03:16:21 +01:00

OpenClaw macOS app (dev + signing)

Quick dev run

# from repo root
scripts/restart-mac.sh

Options:

scripts/restart-mac.sh --no-sign   # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign      # force code signing (requires cert)

Packaging flow

scripts/package-mac-app.sh

Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.

Signing behavior

Auto-selects identity (first match):

  1. Developer ID Application
  2. Apple Distribution
  3. Apple Development
  4. first available identity

If none found:

  • errors by default
  • set ALLOW_ADHOC_SIGNING=1 or SIGN_IDENTITY="-" to ad-hoc sign

Team ID audit (Sparkle mismatch guard)

After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.

Skip the audit:

SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh

Library validation workaround (dev only)

If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:

DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh

This adds com.apple.security.cs.disable-library-validation to app entitlements. Use for local dev only; keep off for release builds.

Useful env flags

  • SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"
  • ALLOW_ADHOC_SIGNING=1 (ad-hoc, TCC permissions do not persist)
  • CODESIGN_TIMESTAMP=off (offline debug)
  • DISABLE_LIBRARY_VALIDATION=1 (dev-only Sparkle workaround)
  • SKIP_TEAM_ID_CHECK=1 (bypass audit)